Dark Matter Review: Welcome to the Revolution

By: Michelle Harvey
Dark Matter Raza Crew review syfy

The Raza crew is back to it after last week’s epic double header premiere with “Welcome to the Revolution,” a strong episode that affects our beloved crew in many ways. With the focus last week being on Four (Four-No-More in my books) and getting back the Blink Drive the whole all-out-corporate-war kinda landed on the back burner in my brain. So it’s good that “Welcome to the Revolution” brings that corporate warfare and the realities of war back in. We open with The Raza intercepting a nuke and then firing upon a Ferrous Corp. ship that was attacking a Traugott factory, saving the lives of everyone on the planet below. Saving those lives turns out to just be a bonus though, as the crew was only in the area to pick up Tabor, the old Raza crew handler, who found refuge on the planet shortly after the corporations began fighting. After saving the butts of everyone there, the Raza crew doesn’t ask permission to bring a shuttle in to pick Tabor up, much to the frustrations of the security team who is supposed to keep everything, including the factory and it’s workers on lock-down until they can get reinforcements.

The factory workers are just as skeptical of the Raza crew, thinking that the security team sent them to kill the leader. They’ve been petitioning for weeks about safety concerns and unsafe conditions, with rebellion in the air both sides are on edge and the tension is readily noticeable to the Raza crew. Though Two is ready to get Tabor and bounce, their plans change drastically in just a matter of moments. Tabor isn’t actually there, the message they received was actually from Tabor’s old apprentice, Adrian, who just happens to now have all of Tabor’s old contacts. Five and Three are left to deal with him (and his body guard Solara) while Two and Six talk with the leaders among the workers. They want to fight for their independence and rights for safe & fair working conditions but don’t have the manpower to overthrow the security team Traugott has monitoring them. Two immediately says no, this isn’t their battle nor their responsibility but Six feels differently and the two need a moment to discuss. Within those few moments the factory leader is killed in an explosion, a convenient “accident” which raises tensions even more.  Six is willing to negotiate with the security group on behalf of the workers and Two allows it, even if she’s not overly pleased about it.

Six is able to work some magic with the security team and promises that they’ll get off planet to the nearest space station alive, which is the best option on their plate. Rebellion from the workers is going to happen regardless and at this point, reinforcements aren’t coming for them, Traugott has written them off as expendable. A deal has been made and Six is just about to head back for his crew when a few straggler factory workers attack, killing the lead security officer. Deciding that Six was just a trap all along the security team now holds him hostage and decides to take matters into their own hands, by rounding up the workers as prisoners. Well crap, this is not how things were supposed to go down and not only is Two pissed but at this point I’m shouting at the tv that they should have just let the planet be nuked. She didn’t want to fight their battle but is now being forced to step in and clean up their mess in order to save Six. Her, Three, and Solara, Adrian’s body guard head out to get Six back and Five is left with Adrian to keep an eye on the situation.

Six is fairly easily found, which means that something cannot be right. It shouldn’t be THAT easy to find a hostage, the team has a keen eye though and even with a rigged trap and huge explosion, they are able to get Six and head back for Five who is giving them a play by play of what’s happening with the workers. After a stand off with the guards, everyone is now on their knees and listening to the Raza. Man, if they could have all just listened from the get go this whole situation would have been defused ages ago and without bloodshed, which lead me back around to the sentiment of after all the trouble they’ve now caused you, why again didn’t you just let them get nuked? Alas, the Raza crew are clearly better than I so here we are. Unfortunately for everyone, The General had been informed that the colony was trying for independence and was just biding his time waiting for the most opportune moment to step in and take control. He and Six have an argument and Six warns the workers that this man is not there to help them, he is a mass murder who shouldn’t be given power.

The Raza crew leaves the factory in his very incapable hands, and Six is extremely put off over it. Sure enough the factory workers next in command radios to him almost instantly that The General is rounding up the security guards to execute. They go bounding back in and Six shots him straight in the head with no hesitation whatsoever, you can tell there was still bad blood there from season one. So now we’re back at square one but with a whole hell of a lot more people dead. Six decides to stay and help lead these workers to their independence as a colony, hoping that by guiding them into it, more and more colonies will be able to follow suit which will help in the long run of this corporate war. The rest of the crew doesn’t want to leave him there, but he has made up his mind, he wants to help the under-dog and this is the best way he knows how. Through unpopular vote, Adrian and Solara are allowed to stay on the Raza for awhile, under Five’s watch, which might not be the best idea considering how much Five gets up on on her own without telling anyone else in the crew…

Looking at you here Five, we see what you do….

 

Meanwhile, up on the Raza, Android has found a strange program hiding in the ships computer. Unlike a virus, it’s walled off from interacting with any of the main security systems but it’s not natural and she’s determined to find out more. After a bit digging she finds it’s a sentient program who is able to create it’s own virtual reality. It takes some convincing before the wall drops but Android is able to discover that the sentient program is Sarah. She approaches Five after the crew, is back on the Raza to discuss this. Five, Two and Three sit down with the Android and Three is not happy over this at all. He storms out and we’re left with just as many questions regarding Sarah as we were back in the first episode last week. She’s alive, but not really alive, it’s just her digital conscience but the conscience is still sentient and evolving, it’s a complicated situation to say the least. This kids, is why you never, ever upload personal documents to the ships database.

Four-No-More was surprisingly absent this week after so much screen time last week, which is both good and sad. I love Four but dang Ryo just angers me more and more. Unfortunately for the Raza crew, his appearance this week isn’t good news for them. As Ryo has gathered the universe’s greatest bounty hunters and mercenaries, well greatest only second to the Raza crew that is, and sends them on a mission. They are to recover the Blink Drive for his empire and take out the crew of the Raza, presumably authorizing lethal force this time around.

The Raza crew is falling apart, first Four turning all Ryo on us and now Six leaving the cause for a greater calling. The crew is slowly beginning to pull away from each other when this is when they need to be their strongest. Enjoyed this week’s episode? Leave me a comment and let me know what you thought!

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